Thursday, July 31, 2008

Undefinable LOVE

Love is a condition or phenomenon of emotional primacy, or absolute value. Love generally includes an emotion of intense attraction to either another person, a place, or thing; and may also include the aspect of caring for or finding identification with those objects, including self love. Love can describe an intense feeling of affection, an emotion or an emotional state. In ordinary use, it usually refers to interpersonal love, an experience usually felt by a person for another person. Love is commonly considered impossible to define.

The concept of love, however, is subject to debate. Some deny the existence of love, calling it a recently invented abstraction. Moreover, approximately 13 percent of cultures reportedly have no word for love.[1] Others maintain that love exists but is undefinable; being a quantity which is spiritual, metaphysical, or philosophical in nature. Love is one of the most common themes in art. An unfinished debate about the authenticity of love as other-regard began with Friedrich Nietzsche's charge that love is merely an ideology constructed by the weak to mask "resentment" about their lack of power. Critics of Nietzsche's view find gratuitous his assumptions that self-interest and the "will to power" overshadow all other concerns.

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Memories of Nobody

I wanna be loved, but i dont try to love, as i wander repeatedly through these same situations i can only find one answer.

Even if I'm scared, even if I'm wounded i must say, "I Love You" to my beloved.
whether you love me or not, doesn't really matter, there's so many things in this world that cant be changed, no matter how hard you wish or hope they will.

Yes and the fact that i love you is a truth that no one can change, beyond a thousand nights, there is something i want to tell you, that i must tell you.

its terrifying to put your own feelings into words, but i must say that I Love You...

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Kiss from a stranger…

Kiss from a stranger…

I can’t believe that I fell for it
I can’t deny the temptation I felt
I can’t stop the lush
It’s too hush…

Once I touch the flaming fire
It burst all over my vessels
Feels like my skin is burning
Taste like pleasure with pain…

In me I know I want this rush
In me I knew it wasn’t right
But I can’t stop
But I can’t shout

I want to scream but what to say?
I want to run but where to go?
I want to laugh but for what?

Ask me why
Ask me how
Ask me where
I don’t know why

One thing I know
One thing I’m sure
It’s for real and not just a fantasy of mine

This heart beat that began
Can’t be stopped by anyone
How long after the beginning
Does the finale remain unbeknownst?
To all neither a deception nor an illusion
It flows without interruption

I had a taste of the forbidden kiss
A perfect kiss from a stranger
Now I’m lost and teased

Looking for the missing pieces of the puzzle
Just to have another chance to taste the kiss from a Stranger…
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By

Jc ^_^

What I Did for Love

What I Did for Love

My name is JC. I’m 22, still very young, but I am dying. Not right now but my life is slowly fading away as I’m writing my story. The sun is slowly beginning to set over the lake. I took a glance at my reflection in the water. My outside looks have changed drastically within the past few months, but the water reflected the true me. Inside I’m still the same person.

I have done and given so much for love but never once, have I received it back. There are times that I wanted to tell to love everything that I’ve done for and make the person love me back. But I can’t.
Love is not selfish

So I did what felt right. I keep giving love my love and I never asked for love in return. Even though I’ll leave this country pretty soon, my love for love will still remain. My story begins when I first met love on this one fateful day. It all started out…

I was a chatter and actively participate in group activities. I defrag the universe and stayed my connections with people who I also consider my friends and sometimes my love. A new room/thread introduced me with new persons where I met my love. Lines where busy and the cheerful voice of my heart echoes through out our house. When I met love, a shock wave passed through me that I surely know that I met my soul mate (although sometimes it happens not only once…dami kong soulmate hehe..). Bells and trumpets were even heard by my deaf heart. All became transparent except me and love…I stayed and believed that it’s over...Finally I stopped searching cuz I knw that I’ve already found my right partner in life…Time passed, and love also leave me…leaving me with memories that sometimes hunt me with guilt and regrets..what I’ve done wrong?? Everything happens for a reason but I can’t find any reason why love leaves me…Then one night I started to culminate for what my heart really wants me to tell. Then I know that love never left me, for the good that I have become because of love will always stay. Love will always be there, reminding me that I should be thankful and happy not because I have lost love, but because, for once in my life, that feeling called love lived in my heart and made me …
happy

STONE HEARTas some of my friends described me. Even it is hard for me to accept it, I cant blame them for what they observed in my manner. I allowed myself to be capsulated in a thick wall of thorns that only a person with vigor and desire to know me can have a glimpse of my nature. Life is full of perils and despairs. Life threw me in situations that will test and challenge my strengths. I built my own armor using emotional tools to shield me. Soon it begin to change my views in life. For many years I dreamed to have a perfect heart, but people around me chained it little by little that I didnt even noticed. My heart begins to beat slower and slower, and then its stopped. One day I woke up without even feeling anything. I dont feel pain anymore, happiness visit me once in a while but even happiness is somehow fearful to me. But after all of these I stayed to believe that God is within me.

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A Beginner's Guide to Lord of the Rings Online

After cruising through well over 6 hours of gameplay in Turbine’s latest creation, I felt it important to write this short guide to assist beginners in making certain they don’t miss the forest for the trees.

1. Hear no evil??? Create some evil.

Have you noticed that this MMO seems to have a whole lot of musical instruments lying around? Did you miss the fact that at level 5 you will find yourself able to learn to play a musical instrument? If you chose to be a minstrel… well… you could play all of the weapons found in the game.

I will be honest: it took me some time to realize that those random notes people were fooling around with could actually turn into real music – not just real music, but actual recognizable songs. In the LOTRO forums, they even have a sticky showing you how to play the various songs found in game, songs ranging from Sweet Child of Mine to the theme from Super Mario Brothers. I am actually curious if anybody could get in trouble recreating copywriter music, but my guess is it’s highly unlikely.

This is certainly an optional thing to play around with inside of the gaming world, but it is something unique, something I myself didn’t realize until many days into my playing. It will not be for everybody, but it is an example of the power of immersion and community in LOTRO.

(Note: As of this writing, we are days away from the Shores of Evendim free content download which will offer new advances in the music making arena.)

2. Finally an MMO for the anti-social.

I have been very public at 2404 about my dislike of the MMORPG genre, for a variety of reasons, one of which has been my extreme hesitance to interact with strangers. Most MMOs have only a shell of a solo experience before forcing you to join a group.

Now, while I will not lie and say that every quest can be a solo adventure in LOTRO, I think there are enough solo and group quests to please everybody. In fact, the way this game is set up, you may find yourself joining a fellowship to pass a few quests before going back to your own solo path.

The structure of LOTRO is that some quests, no matter how easy they may appear, simply cannot be completed by one’s self, especially during the early portions of the game, i.e. before level 20. This is the point where many solo enthusiasts stop playing the game. Typically, grouping equates to less loot and less experience as well as having to share rewards.

I am happy to say to those people that they need to not be so hasty in their judgments of this game. In my experience, to date, I have come across a handful of quests in LOTRO which I have been unable to complete by myself. Often in traveling to the quest, I would see people hanging out outside of the main destination, waiting to team up with like-minded gamers. You see, it really is as easy as joining or forming a fellowship, finishing the quest, and then ending the fellowship. While you will need to split the loot and experience earned while in the fellowship, you won’t have to share the ultimate reward for completion of the quest or the experience that comes with it, (unless you want to share the quest, of course).

I found myself doing this for the larger story related quests and occasionally when I found a signature enemy that simply was too much for my champion to defeat. In one respect, in being forced to occasionally team up in this manner, I have found it to be a convenient and acceptable manner to play in, and it has allowed me to advance my character.

3. The Grind, killing me slowly, one rat at a time….

Ah yes, my old enemy the Grind, destroyer of fun and overall boredom/coma inducer. The Grind, for those not down with the chant, is where you go off and kill monster after monster for hours, gaining enough experience to grind out a new level. cNearly every MMO on the market deals with this nuisance, but LOTRO seems to be on to something. Grinding in LOTRO will certainly gain you experience points, but at such a slow rate that you would spend hours and hours killing hordes of monsters just to start getting close to a new level.

The main way to gain experience in LOTRO is through completing the quests of the game. Quests that you accept are often given a color value to show their difficulty, with impossibly tough quests being one color (purple) or really simple quests being a different color (green). The tougher the quest you complete, the more experience you get, but often you are getting in one quest what may take hours killing hordes to accomplish. This is also a good thing, as you will find that most of the powerful items you find outside of shops will be handed over in quests.

However, if you enjoy combat and persevere, you will be able to earn yourself some nice extras. Often, killing a requisite number of a certain type of creature will earn your character a title. If you keep killing after your title, you may be gifted with a new trait or even a trait specific to your character class which is often a highly desirable thing. Earning these traits will not be easy, and I usually just earn them through normal gameplay, but if you enjoy grinding, you will get somewhat of a reward for it.

4. What is this? No PvP in LOTRO? Say it isn’t so.

It isn’t so… well, after a sort, anyway. Currently, players in LOTRO online are restricted from doing more than dueling each other for fun. You will find no real mechanism for pitting your normal character against someone else’s character.

There is something included in the game known as Monster Play, a very nice feature which adds an entirely new layer to the gameplay experience. With Monster Play, you will find yourself, after reaching level 10 and finding a fell pool, with the ability to take on the role of a soldier in the evil armies. These monsters range from Orcs to Wargs and will set you up with highly powerful monsters with which to wage war against the Free Peoples of Middle Earth.

In these wars, high level PCs and NPCs will wage war for points of power, which, once captured, provide solid staging areas for further raids. You may wonder why even bother doing this; well, this is where serious prestige and street cred will be earned. This portion of the game is not mandatory, but it is accessible early on, at least for playing as a monster. While I was initially put off by this, I do enjoy now being able to become one of the monster races for some serious raiding.

While in monster form, you will find that your destiny points are all that you truly earn. This means that, as a monster, you can actually come to monster play and stockpile these points, which I have found come in handy in all sorts of combat situations, as well as just making my running faster. As a monster, these destiny points are used to make your monster even more powerful, which, when you consider how powerful you will be from the beginning of Monster Play, means that you can seriously cause some damage to other players.

I know this is not the true PvP that many gamers enjoy, but it is the best form of PvP for everybody but the most hardcore, and I personally think this keeps more in line with what Tolkien would have envisioned if he were around today. This Monster play keeps the PvP aspect playable from early on, while giving normal characters something to strive for, as the PvP areas are for only the highest-level characters.

5. Almost $15 a month to make boots?

The ability to craft items in games has been around for some time now and can be found in nearly every major MMO title on the market today. As a perpetual fighter yourself, you may wonder what allure there is to craft items in LOTRO. Well the answer is simple: no reason… and every reason.

From a very early level, regardless of where you start, you will have the opportunity to pick up a trade, from being a prospector, weapons or armor smith, to a scholar who seeks out ruins and scraps of text. For the sake of my guide, I chose to make armor. Now, once you choose your profession, you are given a number of recipes, some basic tools and sent off to learn your trade. While I may make armor, I also gain access to prospecting (mining for ore), as well as tailoring (doing the leather work to attach to your armor) and, of course, the armor-making ability. The interesting thing about crafting armor is that it is a multi-step process, by which you are forced to mine the ore, smelt it into useful bits, and then you need to add the leather bits to the metal to finally craft real armor.

While this may sound easy, it will require you to venture out in search of ore to mine, and some of the ore is not always easy to find. Then again, for the laziest of us, you can always just purchase your resources from the many players ranging throughout the land. Now, the biggest challenge is that although you can prepare and make armor, when it comes to leather, you do not have the skill to boil leather. This task requires a forester, which means you will either have to buy the leather or, I dare say, interact with other players to get the proper materials for your recipes. The best approach is to find a forester who needs ingots or some other metal worked and do a trade, task for task. This is actually the true key to making crafting easy, as the private market for these items or services is often ten times cheaper than the auction house market.

Some gamers may not like the idea of having to interact and sometimes rely on others, but this is what being part of a community is all about. The synergy, or the symbiotic nature of these types of games, should draw you in. Stay tuned for part 2 of my guide to LOTRO, when I will discuss the Shores of Evendim content, as well as give you the final 5 things you may not know or understand about LOTRO.

Sword of the New World: Granado Espada Review

A Garnet in the Rough

Oh boy, another massively multiplayer online game. MMOs aren’t like other computer games; much like homes, nobody really has the time or money to have more than one. With half a dozen good ones already on the market, and another dozen coming online by Christmas, anyone foolhardy enough to try to bring one to consumers nowadays had better have a plan. Most new MMOs try to use a license to become a hit such as Lord of the Rings, Conan, Stargate, among many others. Others, like Guild Wars, Goonzu, and Maple Story try to wedge their way in by being cheaper. Finally, comes that rare breed that uses originality to take gamers to new worlds. EverQuest gets the mention here, with City of Heroes and precious few others.

Sword of the New World: Granado Espada obviously doesn’t have a license doing the leg work for it. Instead, it uses both of the other two tactics: being a free to download (and to play, for 20 levels) game that has more than its fair share of new ideas.

The first thing to set this game apart is the location. Breaking free of the criminally overdone “fantasy pseudo-Europe” setting, Sword takes players to the new world, circa the 17th century. Yes, there are many strong fantasy elements, and certainly a European cast to the architecture and social structure, but we’re closer to the Napoleonic Era than the Crusades, and it shows. A player sees this right away when he rolls up characters, in a family home as well decorated as Versailles. While generating a character is little more choosing name, class, and costume, the latter is when the game starts to shine, with rich clothing choices wonderfully representative of an era when beautiful textiles were no longer exclusive to the highest nobility.

Then comes the next surprise. Most MMOs let you have a single character at a time. This seems reasonable, but many such games are marred deeply by quests requiring groups of other players to finish. Sword boldly explores new territory by having players control up to 3 characters at a time (the ‘up to’ is misleading, you’ll want a full complement at all times). Thus, you’re now a walking party of adventurers, as your characters, while sharing the same last name, can be from a variety of classes. These run from the usual fare of warrior and wizardly types, to nods to the setting, with musketeers and scouts (also the healers, there are no priests or the like), among others. The multi-character play is by far the highlight of the game, as this one feature makes you able to ‘power level’ your own new characters, avoid the misery of finding a group, AND enjoy various ways to play as different characters, all in one. You also get to pick up ‘unique’ non-player characters to add to your party, although you’ll generally find your three guys to be plenty.